Where is thundurus in pokemon white
Ah, roaming legendaries. Diamond and Pearl had two roamers, Mesprit and Cresselia , so we're lucky that Black and White only have one each. Thundurus is exclusive to Pokemon White, and you can go after him once you have all eight gym badges. As you pass through the gate between Opelucid City and Route 10 after receiving your final badge, the woman manning the info desk stops you to tell you about a storm brewing on Route 7 - that's your cue that Thundurus is available for capture.
Fly back to Mistralton City and head north onto Route 7. Since the roaming legendary always runs away on the first turn anyway, using a Quick Ball on it will always give you the 4x modifier from being thrown on the first turn. Otherwise, you'll have to make do with Ultra Balls, which have a far lower catch rate than the above two. What can you do after catching Tornadus or Thundurus?
Aside from training it, if you know someone who has the other version of the game and has caught the weather-based legendary from that game, you can ask that person to temporarily trade that legendary to you. After you complete the main game, take both legendaries to the Abundant Shrine in eastern Unova, and you will be able to catch Landorus , who is the third of the Kami Trio with Tornadus and Thundurus being the first two.
To catch them, defeat all 8 gym leaders, then go to a route with a thunderstorm and encounter them in the grass. You can find a route with a thunderstorm by looking at the bulletin board at a route gate and seeing which route there is a thunderstorm at. Go to the Abundant Shrine. It's located at Route Go up to the shrine. Press A to interact with it, and Landorus will appear. Talk to it to go into battle with it. To get Tornadus, you must go to the house east of Celestial Tower, and an old woman will come out and invite you inside of her home.
This will only happen after you have beaten the 8th gym leader and gone inside of the tunnel to the north of Opelucid City. The old lady will tell you about Thundurus and Landorus, and then when you go outside, head to the east.
Then, if you head to one of the tunnels in the Unova region, it will say there is a big storm on one of the many routes. Note that the legendary will flee after the first turn, but will keep the same health and status conditions such as burn. Yes No. Not Helpful 1 Helpful A move that leaves the target badly poisoned. The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
The target is taunted into a rage that allows it to use only attack moves for three turns. The target is attacked with a powerful beam.
It enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves. A full-power attack that grows more powerful the less the user likes its Trainer.
The user throws a stone or projectile to attack an opponent. A strong electric blast is loosed at the target. A full-power attack that grows more powerful the more the user likes its Trainer. The target is hit by a strong telekinetic force. The user attacks with a swift chop. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. It swamps the area around the user with a giant sludge wave. Unsanitary sludge is hurled at the target.
The user torments and enrages the target, making it incapable of using the same move twice in a row. An attack move that doubles its power if the user is poisoned, burned, or has paralysis. The user goes to sleep for two turns. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
The user attacks and steals the target's held item simultaneously. The user attacks the target with a song. The user heightens its mental focus and unleashes its power. The user flings its held item at the target to attack.
The user attacks with an electric charge. The user takes the target into the sky, then drops it during the next turn. The user attacks the target with fire. It prevents the target from using its held item.
If the user moves after the target, this attack's power will be doubled. The user charges at the target using every bit of its power.
A weak electric charge is launched at the target. The user snares the target with grass and trips it. The user makes a copy of itself using some of its HP. The user gathers all its light energy and releases it at once.
The user shrouds itself in electricity and smashes into its target. The user attacks with a punch that can shatter a rock. The user soars, then strikes its target on the second turn. The target is slugged with a punch thrown at maximum power. The user turns the target's power against it. The target is slammed with a steel-hard tail. The user slaps down the target's held item, preventing that item from being used in the battle.
0コメント